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Publisher: Aspyr Media    Genre: Action
Min OS X: 10.3    CPU: G4 @ 1200 MHz    RAM: 256 MB    Hard Disk: 4000 MB    DVD-ROM    Graphics: 64 MB VRAM

Stubbs the Zombie in Rebel Without A Pulse
January 16, 2006 | Bryan Clodfelter

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Stubbs the Zombie has a few other significant flaws that need to be mentioned. By far the most significant fault of the game is that it only lasts between five to six hours (depending on your skill level). In the gaming industry, where 10 hours of gameplay is considered the minimum, publishing a game with half of that value is disappointing, especially considering the fact that Stubbs lacks a multiplayer option. While there certainly is some replay value in Stubbs, it's hard to justify paying $40 to $50 for a game that furnishes a fraction of the value of every other game on the market.

Interestingly, if you listen to the developer commentaries hidden throughout the game, it appears that part of the reason why Stubbs is so short is because Wideload was continuously running up against the limitations of the Xbox's hardware. Apparently, Stubbs was designed to be much longer than it is now, and was drastically cut back primarily due to framerate issues. That's a shame, because Stubbs the Zombie is a lot of fun and ends all too quickly.

Another flaw inherent in Stubbs the Zombie's gameplay is the lack of a clear sense of where to go next. Many times the only way to tell where to go is to follow the path of greatest resistance. Unfortunately, there are many times when there are no enemies around to guide your steps, and thus you may find yourself wandering about aimlessly for a lot longer than you should have to.

The Final Word
Stubbs the Zombie is one of the most fun, original games I've seen in a long time on the Mac platform. With its unique combination of humor, gruesome action, and innovative story, Stubbs is a game that's hard not to like. Not only does it have the distinction of being the first game ever to give players a chance to explore the world through the eyes of a zombie, but it also provides a large amount of flexibility as to how to approach the challenges scattered throughout the game. For example, if you prefer riotous melee combat, Stubbs is more than happy to charge in, Gut Grenades and Unholy Flatulence at the ready. However, if you enjoy taking enemies by surprise through vents in the ceiling, or clearing each level guns blazing, Stubbs is just as good at possessing almost anyone he comes across. Despite the game's brevity and minor gameplay issues, I heartily recommend Stubbs the Zombie due to its first-rate sense of humor, great soundtrack, and flat-out fun action.

• Gruesome (but hilarious) zombie action
• Humorous story
• Innovative gameplay and weaponry
• Excellent soundtrack
• Interesting developer commentary hidden throughout the game

• Pitifully short on value
• Heavy system requirements
• Minor gameplay quibbles, such as the lack of a "run" key

One Last Note: for those of you who have already played Stubbs the Zombie all the way through and don't want to go hunting for the developer commentaries hidden throughout the game, there's good news for you. Your friendly forum mod, "the Battle Cat," has been kind enough to host all (or nearly all, since I recently received a tip regarding the location of a commentary I missed) of the Stubbs commentaries on

If you think you have found an as-of-yet undiscovered commentary for Stubbs the Zombie, please contact one of us and we'll put it online! A big thanks to the Battle Cat for his hard work making these audio files freely available—they can't be found anywhere else!

Stubbs the Zombie in Rebel Without A Pulse
Publisher: Aspyr Media
Developer: Wideload
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