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 | | Gameplay
 Sound
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 Value
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|  | Publisher: Aspyr Media Genre: Action |  | Min OS X: 10.2.8 CPU: G4 @ 867 MHz RAM: 256 MB Hard Disk: 1400 MB DVD-ROM Graphics: 32 MB VRAM |
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In a time where Mac World War II themed games are a dime a dozen, Call of Duty is refreshing change of pace for the genre. The folks at developer Infinity Ward have gone the extra mile to present a game that brings the player closer to the game with decent voice acting and realistic events. Featuring gorgeous graphics, great music, “team-oriented” gameplay, and a decent multiplayer outing to boot, this is definitely one title that fans shouldn’t overlook. Graphics Call of Duty is, without a doubt, one of the nicer looking games currently out for the Mac. Every thing, from the character models to visual settings to weapon explosives, looks absolutely beautiful. Lighting plays a crucial role in some of the missions, and I’m happy to report that for the most part, Infinity Ward pulls it off without a hitch. All the graphical nuances are done right. The fog, water effects, and great detail spent on small things make the game experience just that much better. Of course, the highest quality of detail isn’t available for all machines, but for those that have a Dual 2.0 G5, every thing runs perfect with no slow down.While it’s true that graphics can sometime make or break a game in this visually oriented gaming age, Call of Duty has to be given credit for having great level design in addition to the polished graphic system. Every level has a unique touch to it; you won’t find any boring, monotonous levels in this game. As far as level variety is concerned, Call of Duty takes you everywhere from a quaint European village to a heavily armed dam to a submarine bay. Sound Call of Duty features some very moving orchestral tunes that definitely add to the experience of the game. The thing I really enjoy, however, is how each track fits beautifully in every level. You’ll notice the soft, almost mischievous melodies during your covert missions explode into full out orchestral pieces in the more exciting levels. It all adds to the already great experience in this game. Actual sound effects are standard for your usual war game. You have your explosions, cries of pain, gunshots, all of standard flair, not detracting or giving any thing to the experience. In conjunction with the music, Call of Duty also has some great voice acting to liven up the action during the game. Every major character that you interact with has some realistic lines to give you. You’ll usually be hearing from your commander in-game changing the objectives or perhaps its that new friend of war that you’ve made that gives you a tip on how to run across enemy fire. Regardless, it's a refreshing change of pace compared to the usually silent (or poorly done voices) of other non-playable characters that you interact with.
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