IMG Archives
Archives  Reviews  Tranquility  


Gameplay

Sound
  Graphics

Value
Publisher: TQworld    Genre: Miscellaneous
Min OS X: Any Version    CPU: G3 @ 300 MHz    RAM: 64 MB    Hard Disk: 20 MB


Tranquility
June 5, 2001 | Adam Newman
Pages:12Gallery


Click to enlarge
We live in a computer gaming society that likes to put things in categories: shoot-em-up, RPG, adventure, etc. Tranquility falls into the category of: tranquility.

It is, simply put, a mesmerizingly beautiful, apparently simple yet devilishly challenging, calming yet frustrating game with no peer.

Simple, eh?

Gameplay
You can download a demo each day, but the real fun comes after purchasing a full membership. After downloading the “client” software from TQWorld’s website, the client then contacts the server to design your level(s). This provides a unique environment each time you play. In fact, your progression through the various levels is purported to be determined by your progress to date. So, as you continue to play, the game becomes more and more individualized to you!

Your ultimate goal is to find the “spinner” on each level that will transport you to the next level. After finding seven spinners, you move to the next “level”. You bounce in this virtual environment and use gravity to bounce higher yet in quest of the spinner. There are OpenGL rendered pulsing and moving platforms all around you which can be used to help (or hinder) your quest.

Controls are quite simple. Simply move your mouse/trackball in the direction that you want to go (ie forward or back, turn left or right). By holding down the spacebar, you engage a “brake” which slows your upward momentum. The harder you fall, the harder you bounce back up.

The music/sound is subtle and hauntingly beautiful and completely in context with the game. It serves no purpose but to enhance your experience and is truly one of the finest uses of sound to date, with the possible exception of Myst. If you like the music, you can even choose to go to “TQRadio” at the main menu and listen to the music from the game for varying lengths of time. You can even have it play for 60 minutes and fade so you can go to sleep!

Want to create your own “world”? Choose the option for “TQBuilder” and have at it! I haven’t tried this yet, but if it is anything like the rest of Tranquility, I have high hopes indeed.



Pages:12Gallery




Archives  Reviews  Tranquility