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|  | Genre: Strategy & War |  | Min OS X: 10.6 |
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Supreme Commander 2 January 2, 2011 | Jon Carr | |
Requirements: Mac OS X: 10.6.3 | CPU: Intel 2.2GHz Processor | RAM: 1 GB | Hard Disk: 5 GB | Graphics: 256 MB Video Card - GeForce 8600, Radeon 2400HDReview: It seems to be a time of sequel ports for Mac gaming. We've got Assassins Creed 2, Majesty 2, and if rumors are true, Mass Effect 2 coming along. But right now we have Gas Powered Games' Supreme Commander 2 courtesy of Virtual Programming who ported it from the original PC release. This being a sequel, it continues the events of the previous titles, however I am not familiar with the backstory or lore of the universe. Something about an Infinite War, and a peace that is shattered in the beginning and everyone starts fighting again. Not terribly original, but it's enough, and the game does a good job of introducing you to what's going on with the starting cinematic and beginning campaign missions. You have three factions to play: the United Earth Federation (UEF), the Aeon Illuminate and the Cybran nation. The UEF is your standard over-aggressive military government who wants order in the galaxy. The Illuminate are the philosophical group fighting for a cause, and the Cybran are the cybernetic, almost alien people. The three groups don't have a strong a diversity to set them apart, but various strengths and weaknesses manage to keep things interesting. A surprisingly personal three-part campaign takes you through 6 missions in each faction. As the UEF you follow the story of a man fights to save his wife and child from destruction. In the Illuminate story a brother and sister head a revolution. And in the Cybran campaign a father and son work to prevent a rogue enemy from acquiring a super-weapon. There are some clichéd and campy moments, but it also manages to be touching and believable in the characters' interactions and relationships. The most interesting character is probably the main villain, who also has very entertaining voice work and dialogue. It won't blow you away, but the developers made a point to invest more energy into the campaign and it shows. Nothing you'll be re-playing, but well worth your time all the way through before jumping into multiplayer. The Cybran campaign is easily the most interesting in terms of mission objectives and maps. Unfortunately, it suffers from only fighting other Cybrans, which never pits you against the other factions. The ending Illuminate mission became almost unplayable due to the amount of crashing bugs I encountered. Also the 4th Cybran mission. Be sure to save your game every few minutes on those or face a lot of frustration. Outside of that the game ran fantastic without any other sign of bugs or crashing.
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