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Publisher
Feral Interactive (don't use)
Genre
Strategy & War
Release Date
6/15/2005
Status
Available


Commandos Battle Pack
March 11, 2005 | Conrad Quilty-Harper
Pages:12Gallery


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Whilst Commandos will mainly appeal to serious gamers willing to plan out missions to the finest detail, the game is enjoyable enough to just pick up and play. Some good advice is to work through levels in a staged process, picking off enemies one at a time. A perfectly implemented quicksave feature with no save limits makes allowances for this type of gameplay. You can quite easily work your way through more difficult missions encounter by encounter, one step at a time. Often attempting to get your men into the perfect position can result in the oh-so-familiar "just another go" excuse. However, once success is achieved the satisfaction is overriding. There's nothing quite like perfectly executing a maneuver that's taken two hours and 20 quicksaves to plan.

The 2D isometric view is a relatively old format for modern commercial games, although the original developers managed to pull it off in style. Both games are perfectly rendered with the detail in the environment (even on low quality settings) being outstanding. Small touches like watching a soldier smoke a cigarette with small puffs of smoke rising slowly, or seeing a newspaper float along the ground all add to the immersive nature of the game. Weather effects are beautifully implemented, snow breezes to the left and to the right of the screen, droplets of rain splash into puddles by the thousands and lightning illuminates objects casting shadows onto characters. Despite the vast amounts of detail, Commandos 3 runs acceptably on an eMac just below the system requirements. On a 1.25GHz Powerbook it's nearly flawless. Commandos 2 has lower requirements and any Mac that reaches the specifications of a first generation eMac should perform admirably.

The musical score for the game is memorable and suits the dramatic atmosphere perfectly, heightening the already high immersion levels. The steady beating of rain or the whistling of a lone soldier enhances the wartime ambience. Sound effects are functional and keep the player aware of what their characters are doing. Hearing the crunching of your characters footsteps will prompt you to more onto softer ground, for fear of attracting a guard's attention.

The preliminary system requirements are as follows:

Commandos 2: Men of Courage

Operating System: Mac OS X 10.2.3 or later
CPU Processor: PowerPC G3 or later
CPU Speed: 500MHz or faster
Memory: 256 MB or higher
Hard Disk Space: 2GB free disk space
Video Memory (VRAM): 16 MB or higher
Media Required: DVD Drive

Commandos 3: Destination Berlin

Operating System: Mac OS X 10.2.3 or later
CPU Processor: PowerPC G3 or later
CPU Speed: 867MHz or faster
Memory: 256 MB or higher
Hard Disk Space: 2GB free disk space
Video Memory (VRAM): 32 MB or higher
Media Required: DVD Drive

Neither games will be supporting native widescreen resolutions. According to Feral, implementing widescreen support would have required a rewrite of the rendering engine which could have postponed the release date another month or more. Multiplayer support is currently work in progress. Once bugs are ironed out, the game will support TCP/IP connections and will have GameRanger support.

Feral have released a demo version of Commandos 3 to allow players to test performance and get a feel for the gameplay ahead of the retail release by the end of March 2005. To download the demo, head over to Macgamefiles.com.



Commandos Battle Pack
Publisher: Feral Interactive
Download Demo
Buy Commandos Battle Pack now at MacGameStore.com


Pages:12Gallery




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