IMG Archives
Archives  Previews  Star Wars: Knights of the Old Republic  


Publisher
Aspyr Media
Genre
Adventure & RPG
Release Date
9/21/2004
Status
Available


Star Wars: Knights of the Old Republic
May 5, 2004 | Michael Phillips
Pages:12


Click to enlarge
Secretly, in my moments of quiet solitude, I yearn. Until recently, I dared not speak of that special thing for which I yearn, doing so may ruin any hope of achieving… it. However, now that Aspyr Media has announced that Star Wars: Knights of the Old Republic (KotR) is on its way to the Mac, I’m almost there. That’s right, I’ve always wanted to be a Jedi Queen, er, Knight and thanks to Aspyr, I’m one step closer. There’s something special about the sound of a lightsaber: vvvwing vwing hisssss. That’s music to my ears. Sure, Aspyr has brought several Star Wars related games to the Mac OS, but only in an RPG can one BE their character. That’s the magic of Knights of the Old Republic.

A Long, LONG Time Ago, in a Galaxy Far, Far Away…
Originally developed by the RPG gurus at BioWare and being ported to the Mac OS by Aspyr Media’s internal development team, Star Wars: Knights of the Old Republic is one LucasArts’ most highly lauded games to date. Released last year for the PC and XBox, KotR has won an impressive 122 industry awards and countless glowing reviews since its debut. KotR is to gaming, as Lost In Translation is to cinema. Yes, it’s that highly regarded. So, for Mac users who are unaware, what can we expect from Knights of the Old Republic? To find out, use the Force, I mean, read on.

Knights of the Old Republic takes place 4,000 years before C-3P0 became a comedian and Jar-Jar Binks was spawned, we’re talking good times. It is a time when Jedi Knights and Sith minions number in the thousands, neither side hiding from the other. The Galactic Republic recently survived a battle with brutal Sith Lord, Exar Kun, only to be betrayed by two fallen Jedi, Darth Revan and Darth Malak. The game begins with Darth Malak leading an enormous fleet of Sith starships against the extraordinarily outgunned Republic fleet. During this battle, a young female Jedi named, Bastila, vanishes, thus it is the player’s job to find her. With an entire fleet of Sith starships at their front door, why is one Jedi so important? Simply put, Bastila could possibly turn the tide of war, whether it be toward good or evil. Bastila is what’s known as a master of Battle Meditation; she can literally inspire the hearts of her allies, while breaking the spirits of her enemies, all with the power of her mind. Were she trained properly by a Sith master, young Bastila could be a lethal foe.

The player begins the game as a soldier who strong in the ways of the Force, but is not yet a Jedi. However, as the game progresses, the player gains skill in the Force, eventually building a light saber and becoming a full-fledged Jedi. KotR boasts 3 base character classes: Soldier, Scoundrel & Scout. For story purposes, the player’s main character must be human. As the game continues, players can add 2 NPCs of varying races and classes to their party, allowing for a wider gameplay experience.

In a unique twist, rather than simply handing the player a lightsaber ala Ben Kenobi, the player must find the necessary parts and construct one from scratch. Each lightsaber is powered by 3 crystals; one determines the color, while the others give the beam its strength. For instance, a beam can be made wider to better deflect blaster bolts, or stronger against steel to cut through droids. With the right skills, a player can wield dual lightsabers or even a single dual bladed lightsaber. Lightsabers even vary in length, allowing for dagger sized Jedi weapons.



Pages:12




Archives  Previews  Star Wars: Knights of the Old Republic