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MacSoft Announces Rise of Nations 8:46 AM | Tuncer Deniz | Comment on this story
MacSoft today announced that it will be publishing the Mac version of Rise of Nations, a critically-acclaimed and award-winning real-time strategy game. The game was originally developed by Brian Reynolds and Big Huge Games and has garnered over 30 gaming awards since its PC release in May of 2003. Here's more from the official press release: Rise of Nations is an historical real-time strategy game which combines the epic scope of traditional turn-based strategy (TBS) games with the fast-paced action of RTS games. The game allows players to create new cities, improve their city infrastructure and expand national borders. Players have the option to win through military might using everything from slingshots to cannons to stealth bombers, or they can corner the market on key commodities as they wheel and deal with a wide variety of nations. Unlike other historical RTS games, Rise of Nations allows gamers to quickly play through eight historical epochs of time from the Ancient Age to the Information age, covering 6,000 years of history. Gamers can play a quick battle on any map as one of 18 nations, or play the non-linear single-player Conquer the World Campaign. Players will also be able to battle with up to 8 players online or via a LAN connection. The Macintosh version of Rise of Nations has been under development since February by Westlake Interactive and is scheduled for completion this summer.
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