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Friday, June 6, 2003
Worms 3D Interview, Development Update
11:11 AM | Tuncer Deniz | Comment on this story

An interview with Matthew Brown of Team17 has been posted on In the interview, Brown talks its latest game, Worms 3D, currently in development for all major platforms including the Macintosh.

Here's what Brown had to say about the move from 2D to 3D:

Worms3D is a big, big leap for the game. If truth be told, a lot of people really didn?t believe that the game could work so well in 3d for a lot of reasons, including having a fully destructible 3d environment. For technical reasons we hung on until the time was right in terms of being able to do the game as we felt it should be done. The result really is the feel and look of the 2d game but in 3d dimensions, with fantastic environments and all the features that players know and love. This time though, it?s a game that feels natural in it?s 3d progression rather than being done in 3d for the sake of it.
The Worms 3D web site also has a development diary update and mentions that the game is now in the final stage of development:
The team is now entering the final stage of development, whereby the front-end, network code, weapon code (including new stuff!) is being pulled together and improved where possible.
There's no word yet on who will be publishing the Mac version of Worms 3D. Feral Interactive recently published Worms Blast for the Mac.

Feral Interactive
Worms 3D
Team17 Interview
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Archives  News  Worms 3D Interview, Development Update