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Monday, September 30, 2002
 

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More Vendetta Changes
9:05 AM | Andy Largent | Comment on this story

The space shooter/strategy title Vendetta has received a few updates of late, fixing more issues with their major milestone 3 revision. Version 3.0.6 is the latest patch for the game released over the weekend, though another was done earlier last week as well. Both versions add fixes and other gameplay tweaks for the game, as well as hopefully fixing the problem some Mac users were having with the updater. Here is a breakdown of changes for both:

Cargo limits, based on ship class (light/medium/heavy) are now in place. Weapons availability is now limited, per ship class (much as pre-3.0). Directed messages and Team messages now work across sectors. Global messages now indicate the character's team and do not indicate the character's sector. Docking at home Nation stations (sectors 1, 2 and 3) is now limited to the respective home teams. Updated the HUD to display character's Credit account standings. Characters can no longer launch from stations without an engine or power cell. Robot scores no longer increase, only bounty now increases. Ships may (again) be damaged by their own weapons, such as rockets or mines at close proximity. Rebuilt the Updater and Bug Reporter for MacOS, hopefully solving the "re-download" problem. Other misc fixes and improvements....

[Version 3.0.6] adds some very basic CTF support. It also adds some bugs. Please read the message board for more information about the game and bugs. Also don't forget to submit bug reports if you can't get the game to run or run correctly.

If you haven't yet tried out the open beta test of Vendetta, sign up on their web site for an account and give the game a look. It runs on OS X, Windows, and Linux, and has a very active messageboard with users and developers talking about the direction for the game.

Guild Software
Vendetta Online


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