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Tuesday, December 4, 2001
 

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Fan Interviews Riven Co-Director
11:28 AM | Noah Brimhall | Comment on this story

The Riven: Unofficial Home Page has posted an interview with Riven Co-director Richard Vander Wende. Riven, a sequel to Myst, has rapidly achieved the status of a classic.


Wende has some interesting things to say about his time at Disney, his work on Riven, and his future projects. The interview also features images of the work that Wende did and some interesting moments form the game.

As an artist and designer, what parts of Riven are you most proud of?



The Sunners, the Wahrk (and its skull), the Ytrams, gold Scarabs and the spade Fish; Gehn's Mag-Car, the Sub-Car, and the Fissure telescope; the Superdome (gold dome), Wahrk observation Room, Paper Boiler, and Map-Plateau (on the Survey island)....
Those are just a few examples.


Currently Wende is at work on a new project.

If it all goes perfectly and everything plays out according to our desires, it'll become a movie. If not, there are other ways it could manifest itself. Regardless of how well we render the actual script, it's a good story -- I'm not about to let it go to waste.
Head on over and read a great interview with one of the big influences on one of the greatest game sequels ever.

Richard Vander Wende Interview
Presto Studios
Ubisoft
Myst III: Exile
Buy Myst III: Exile


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• Fan Interviews Riven Co-Director11:28 AM
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Archives  News  Fan Interviews Riven Co-Director