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Tuesday, August 28, 2001
 

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Alice Demo Available!
9:11 AM | Michael Eilers | Comment on this story

A little past noon (Central time) today, Aspyr Media unveiled the demo for American McGee's Alice, a third-person action/adventure set in a surrealistic world inspired by the writings of Lewis Caraoll. While the demo download will not be for the timid (or lacking in bandwidth), we're sure it will show up on a future MacGames CD.


The demo is exactly 81.4 MB in size; it is of course Carbonized for Mac OS X, an excellent opportunity to try out a serious commercial release on Apple's next OS. As the game is based on the Quake 3 Arena engine (but with significantly higher polygon counts per level) the system requirements are similar:


  • MacOS 8.6 or later, or MacOS X 10.0.2 or later.
  • CarbonLib 1.0.x or later
  • A PowerPC Macintosh, 400MHz G3 or better.
  • A Rage 128 or better 3D video card with 8 megs VRAM or more.
  • 148 Megabytes of free memory (you may need to enable virtual memory).
  • DrawSprocket 1.7 or later.
  • QuickTime 4.0 or later.

Even if your system falls below the above listed requirements, you might want to consider grabbing the demo -- generally if you are able to "tweak" Quake 3 Arena to a playable state on your machine, you should be able to do the same with Alice (and frame rate is far less critical with this style of play).


If you would like more information about the game before comitting to a long download, read through our detailed review of the title. And remember, if 81 MB is beyond your bandwidth capability or patience, you could always subscribe to the MacGames CD; the Alice demo will be on the next issue.

Review: American McGee's Alice
Download American McGee's Alice Demo (81 MB)
MacGameFiles
Aspyr Media
Aspyr Media
Westlake Interactive
Rogue Entertainment
American McGee's Alice


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American McGee Talks Alice Movie9:50 AM
More Details on Radeon 7500 Mobility9:44 AM
Meggs on Myth III & Bungie.net9:23 AM
Interplay in Trouble?9:16 AM
Alice Demo Available!9:11 AM
 
View all of the Mac games news for Tuesday, August 28, 2001 on one page

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FUEL Dev Update, Mac Status9:26 AM
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