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Friday, June 22, 2001
 

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Mac Deep Space Nine: The Fallen in July?
9:19 AM | IMG News | Comment on this story

We will of course understand completely if you treat this news item with extreme skepticism; rest assured we also have one eyebrow cocked skyward in disbelief. Throughout the development of the Mac OS version of Deep Space Nine: The Fallen from Simon and Schuster and The Collective, we've had the word "gold" dangled in front of us far too many times without result to be anything less than suspicious.


However, this time the news comes direct from Doug Hare of the development team at the Collective, so for what its worth we'll present his prediction. As you might remember, the primary stumbling block that has held Mac DS9 back for so many, many months has been the sound and music system. The Mac version of the Unreal Tournament engine has its own Mac-specific music system (known as Zerius) but this music engine plays MOD (module) music files; the music and ambient sound in DS9 is based on MP3 files, which on the PC side are played through a much-used sound playback library known as the Miles Sound System. Unfortunately for quite some time no Mac OS equivalent of this MSS was available, and thus The Collective was stuck waiting for RAD Game Tools to complete the Mac version of this library.


As we reported several months ago, the Mac version of Miles Sound System now seems to be complete, after an extended beta testing period. Doug Hare of The Collective confirmed this, although he said they discovered several bugs that have slowed down integrating this engine with the Mac DS9 port.


According to Doug he expects final testing of the game to begin in the near future; this should be a swift process, as the port of the actual game (minus the sound system) has been complete and tested for many months). Duplication should begin soon afterwards, and he said he expects a release in July of this year. Yes, we did add the "of this year" just for kicks. If his prediction proves true -- and we sincerely hope it does, as we are still quite eager to play this game -- July will be a huge month for Mac gamers, as the list of titles due that month (and at MWNY, of course) continues to grow.

Deep Space Nine: The Fallen
The Long, Sad History of DS9 for the Mac OS
Simon & Schuster
The Collective
DS9: The Fallen
Buy DS9: The Fallen


Other Mac Games News for Friday, June 22, 2001

Beta Rogue Spear Patch Released5:50 PM
Jena & Auerstadt 1806 Released11:47 AM
'Dragon Alpha' Set for Aug 1st Release11:29 AM
Targetware Expands Closed Beta Test11:18 AM
IMG Interviews Andrew Welch10:08 AM
• Mac Deep Space Nine: The Fallen in July?9:19 AM
dimension 3 Game Engine Update8:58 AM
Geneforge Media Updates8:54 AM
More 'Secret' Westlake Projects Appear8:51 AM
e.p.i.c. Interactive Update8:43 AM
Classic Version of Q3A 1.29f Beta Released8:39 AM
 
View all of the Mac games news for Friday, June 22, 2001 on one page

Mac Games News for Thursday, June 21, 2001

'Glyphs' Puzzle Solved, 'Arrival' Site Launched3:06 PM
A60 Rescue Mission Released1:45 PM
Blizzard Pulls Diablo II Patch Features1:29 PM
Star Conquest Updated to 1.1, Carbonized10:14 AM
Ion Storm Using Unreal Engine, Mac Deus Ex 2 Assured?9:01 AM
Coldstone Engine Q&A8:55 AM
Quake 3 1.29f Updated for OS X8:55 AM
Diablo II: Lord of Destruction is Gold8:53 AM
Escape from Monkey Island 1.1.2 Patch Released8:21 AM
Westlake Behind Port of Age of Empires 26:00 AM
 
View all of the Mac games news for Thursday, June 21, 2001 on one page


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