 |
Summoner Nears Gold, System Reqs Released 10:18 AM | Michael Eilers | Comment on this story
Jeff Morgan of GraphSim has released two pieces of information regarding their impending release of the Mac OS version of Summoner, a 3D RPG much praised on the PS2 for its depth and elegance of design. According to Jeff they are reviewing a candidate for Gold Master status, but at the moment they aren't certain when the game will go gold. He also released a preliminary set of system requirements for the game.
As Summoner is a true-3D title rendered in real-time OpenGL, the system requirements will be slightly higher than for a traditional 2D isometric RPG. Even so, for the high-quality visuals of this game Volition has managed to squeeze a lot of mileage out of the Mac port, as you will see. Here are the system recommendations:
- 300+ MHz G3 or G4
- 3D acceleration w/ at least 6MB VRAM (ATI PRO/128/Radeon, GeForce 2 MX or other OpenGL compliant accelerator)
- 8.6 or later
- 800 MB HD space
- 64 MB RAM
- 8x CD
It is very nice to see that the game will scale all the way down to the level of Rev C iMac users and bronze-keyboard PowerBook users. Watch for Summoner to be declared "gold" in the near future, the start of a great summer of Mac game releases. For more information on this RPG and screen shots of the game in action, be sure and check out our Summoner preview.
Preview: Summoner
GraphSim
GraphSim
Volition
Summoner
Buy Summoner
Recent Mac Games News Friday, May 25, 2001 Thursday, May 24, 2001 Wednesday, May 23, 2001 Tuesday, May 22, 2001 Monday, May 21, 2001
|
Search for other Mac games news stories or browse our Mac Games News Archive.
|
 |