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Wednesday, August 3, 2011
 

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Jeff Vogel Discusses Avernum: Escape From The Pit
6:00 AM | Cord Kruse | Comment on this story

Spiderweb Software's Jeff Vogel recently posted a new blog entry detailing his reasons for developing Avernum: Escape From the Pit, the upcoming rewrite of the original Avernum. In addition to an updated engine and improved graphics the game will include an entirely new skill system, a large new town, new hidden dungeons, new hidden characters, a new starter dungeon.

We've been very determined not to half-ass this adaptation, and, when all is said and done, we will have put almost as much time into it as into a whole new game. It's been a little rough, and yet, I don't see how I had a choice. The first Avernum trilogy is my first creation and still one of my most beloved, and if we didn't rewrite it then it would have just disappeared. I can't abide that.

Other terrifying decisions. For the first time ever, we will be selling a new title for $20. When we released our first game, wayyyy back in 1995, we charged $25. At the time, that was a fair and unsurprising price for a shareware game. These days, the constant downward pressure on prices can no longer be ignored. Also, the market is developing in ways that finally make me think that we can make more money at lower prices.
Read more at the page listed below.

The Bottom Feeder: Avernum Escape From The Pit Announced
Spiderweb Software
Avernum: Escape From The Pit
Buy Avernum: Escape From The Pit


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• Jeff Vogel Discusses Avernum: Escape From The Pit6:00 AM
 
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Archives  News  Jeff Vogel Discusses Avernum: Escape From The Pit