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Teltale Games' Dan Connors And Mark Darin Discuss Mac Gaming 6:00 AM | Cord Kruse | Comment on this story
AppleTell has posted a new interview with Telltale Games CEO Dan Connors and designer Mark Darin about the company's venture into Mac Gaming. Telltale recently announced the Mac release of Tales of Monkey Island, as well as plans to bring more of its games to Apple machines. “For us, our audience is always a unique group of people, anyway,” Dan explained, “and we just want to find them wherever they are. A big part of what Telltale is about is creating interactive experiences that are about storytelling—about great cinematic presentation and art—so, in a way, we want to be the next generation of interactive content in general, and we think Mac is where a lot of that innovation is going, so we want to be part of that.” Each game they’re bringing to the Mac is the type that can appeal to both casual and hardcore gamers; they’re easy enough for new gamers to instantly start playing, but offer the deep gaming experience that appeals to those who’ve been playing for quite some time. In fact, their focus on adventure games harkens back to the birth of computer gaming, which Dan called “... one of the most creative eras of games, from a storytelling standpoint.” “We want to make high quality engaging content,” Dan told me. “A lot of the what the current casual space is about is kind of lower production values and really addictive experiences versus immersive experiences. So, we’re in this place now where the gamers expect immersive experiences, so we’re delivering to them. But at the same time, we’re trying to figure out ways to make those immersive experiences accessible to people that aren’t necessarily gamers, but who love comedy; love a good story.” Read the more at the page listed below.
AppleTell: Telltale Games Interview
Telltale Games
Tales of Monkey Island
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