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Thursday, October 8, 2009

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Apple Games Features Bioshock
6:00 AM | Cord Kruse | 3 comments

Apple Games has posted a new feature article about Bioshock for Mac. The critically acclaimed first person title drops players into the undersea world of Rapture where they must avoid being killed by the bizarre denizens of the city while seeking a way to escape. Apple's article includes an overview of the game, comments from lead designer Ken Levine, a brief history of Rapture, and a list of tips and tricks for success.

“There are a bunch of places in BioShock where we tried to introduce players to the challenges in a very natural fashion,” Levine explains. “There are no tutorials in the game. I hate tutorials. I think people are so used to that trope when making games that we just keep having these training missions. I don’t think anyone has a fantasy about being trained to do something cool; I think they just want to do something cool.

“So we start the game right in the action; we train the player in a very subtle way,” he continues. “We have a dynamic training system that watches them to see if they’re understanding things. If they seem confused, we put some simple text on the screen that reinforces how they should be using the various game systems to be most effective.”
Read the full article at the link below.

Apple Games: Bioshock
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Archives  News  Apple Games Features Bioshock