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Monday, July 6, 2009
 
LEGO Batman Reviewed
6:00 AM | Cord Kruse | Comment on this story

Macworld has posted a review of LEGO Batman: The Videogame. In the game players can explore an interactive LEGO Gotham City as Batman and Robin, capturing infamous villains, and even taking control of the villains themselves. Macworld gave the game a score of 3 out of 5 mice.

From the review:

If it wasn’t already abundantly clear that the game’s developer, Traveller’s Tales, seems to have gotten lazy by trotting out another entry to the Lego series, upon playing Lego Batman you realize they haven’t fixed anything that plagued the previous Lego entries. Vehicles are still ghastly to maneuver, though now they have segments where you have to control vehicles down alleys or through canals, and have added camera problems to the difficulties. The kid side of me was psyched I got to pilot some pretty cool Lego sets, but the game reviewer in me is beginning to suspect that this series is more interactive toy commercial than game.

It’s hard to strike fear in the hearts of criminals when you’re a two-inch piece of plastic with pathfinding issues. Similarly, the respawn formula hasn’t been fixed (if you die in a spot, you’ll likely respawn at the same point and get caught in an infinite death loop) but I’ve gotten better at pressing the K key on the keyboard and switching to the other character in time to avoid this game flaw.

You control Batman and Robin as they confront three chapters of crime fighting. Adorable Lego Batman and Robin each have grappling hooks that can be used on certain blocks to climb up buildings. They also have boomerangs to disarm foes from a distance, and each has a variety of fighting moves that will easily (perhaps too easily) take out baddies.
Check out the full review at the link below.

Macworld: LEGO Batman Review
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LEGO Batman
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