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Friday, October 12, 2007
 

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Need For Speed: Carbon Reviewed
6:00 AM | Cord Kruse | 8 comments

GamersInfo.net has posted a new review of Need For Speed: Carbon, one of several new Electronic Arts games available for Intel Macs courtesy of Cider emulation. Despite some instability problems with the title GamersInfo recommended Carbon to fans of racing games.

From the review:

There are lots of tracks to choose from as you move through the game and take over territory. A couple of great aspects are the fact you don't have to win every race to take a patch. This is incredibly useful if, like me, you cannot "drift" to save your life. You get rewards for each race won, each territory taken and boss races won. These take place on the canyon, which features heavily as you advance in the game. The great thing about the canyon is the lack of police.

Alas, advance brings problems as well. I am not talking in-game design but game stability. Certain tracks in the "challenge" part of the game have the habit of crashing the game — even at the lowest graphic settings on a machine well in the recommend requirements for the game. Most frustrating is that these crashes tend to happen toward the end of the race, usually when you are ahead, and can be quite frustrating. I was really impressed that NFS: Carbon managed to hard crash OSX. It is rare for OSX to crash so that you have to shut down the machine — very rare indeed. Needless to say, an update that addresses this issue would be welcomed post haste.
The full review is available at the link provided below.

Gamers Info: Need For Speed Carbon Review
Electronic Arts
Need for Speed: Carbon
Buy Need for Speed: Carbon


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