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C&C 3: Tiberium Wars Reviewed 6:00 AM | Cord Kruse | 1 comment
Macsimum News has posted a new review of Command & Conquer 3: Tiberium Wars. One of several Cider powered titles recently released for Intel Macs by Electronic Arts, C&C 3: TW continues the award winning RTS series. Macsimum gave the game a score of 8 out of 10. From the review: C&C3 sports three modes, Campaign, Skirmish and Multiplayer. There are two campaigns available; you can either play as a GDI character, or you can play as Nod. In Skirmish mode, you play against one or more computer opponents, as a GDI, Nod or Skrin commander. Multiplayer mode offers the same play opportunities, except that your opponents are real people. There are two multiplayer options: network and online. With the online option, you can either choose a player manually, or you can have the server match you up with one or more players. The graphics are good, if not exceptional (panoramic views are impressive, but details such as skin is less so). Ditto the sound effects and music. Also, load times are pretty slow, apparently because of disc verification (or so I’m told), EA’s efforts at copy protection. However the quality of the full motion video is really good and involve live actors (such as Billy Dee Williams) on impressive sets. Gameplay is pretty peppy, especially for a RTS game. New move commands, such as “attack move,” “assault move” and the “reverse move,” add to the fun. Command & Conquer: Tiberium War runs fairly smoothly on a Mac, but not as smoothly as the PC versions I’ve played. The better your Mac’s specs, the better gameplay you’ll experience. If you only have the minimal specs (see below) you should implement the minimum video specs—and you can forget Mac minis and MacBooks with their integrated graphics. I ran it on a 2.8GHz Aluminum iMac and it was smoooooth as silk. Click on the link below to read the rest of the review.
Macsimum News: C&C 3 TW Review
Electronic Arts
Command and Conquer 3 Tiberium Wars
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