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Avernum 5: Chitrach Hordes, Beta Coming Soon 6:00 AM | Cord Kruse | 2 comments
In a post on the Spiderweb Software forums Jeff Vogel recently offered a new update on the changes and additions fans can expect in the upcoming fifth game in the popular Avernum RPG series. The game will feature gameplay improvements, an intricate plot, and larger battles. The world is over half done. I plan to start the beta-testing very soon. It is still looking possible for my desired November release. The Archmage Solberg (and familiar) are in the game. Solberg has a much larger role this time around (though I was already planning this when I put Solberg into Avernum 4), and writing him was very time-consuming and tiring. Though not near as bad as writing Anama. Doing an Anama town is basically doing two towns at once (in the faith and outside the faith versions). I am currently working on an area that contains lots of chitrachs. I am handling this monster much differently than in Avernum 4. The basic model doesn't poison. They are in fewer sections. And I wanted to bring in a Starship Troopers feel to them. If you fight one, you're fighting a lot more, probably coming through the walls. Area-effect damage is good. Though, as in Avernum 4 (and, for that matter, 2 and 3), most of the chitrach stuff is completely optional. Check out the Spiderweb forum page linked below to read more.
Spiderweb Forums: July Avernum 5 Update
Spiderweb Software
Avernum 5
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