8:19 AM | Marcus Albers | 3 comments
Computer and Video Games has posted a Q&A session with Epic Games' own Jeff Morris, who is currently hard at work on the much anticipated shooter Unreal Tournament 2007. The interview covers a lot of the upcoming features of the new game, including a bit on how the development of the new Warfare game mode is coming.
Even though I've been playing games for over 25 years, I don't care much about jump height, ammo, reload time between shots, stuff like that - but for hardcore deathmatch guys, that's the cutting-edge of the new Assault-meets-Onslaught mode Warfare. As for influences, we love Battlefield, for that huge epic war feel, but that game is very rough on new players - it's easy to choose the wrong spawn point, for example. So what we're trying to do is balance something in the Unreal Warfare mode that appeals to everyone.Check out the rest of the interview for more info on mutators, terrain transformation, and vehicles.
Computer and Video Games Interview: Jeff Morris on UT2007
Unreal Tournament 3
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