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Friday, August 6, 2004
IMG Posts Interview With iDevGames' Carlos Camacho
10:01 AM | Jean-Luc Dinsdale | Comment on this story

IMG's resident indie game developer Matt Diamond has posted a two-page, in-depth interview with iDevGames' webmaster and game development guru Carlos Camacho.

In the interview, Carlos talks on the challenges his game development website faced over the last year, and speaks on Carlos' intentions for his website's annual UDevGames contest -

IMG: What would you say is the main thing you are trying to accomplish with the uDevGames contest? How will you know if you've achieved it?

Carlos: uDevGames (and iDevGames) mission is to educate, elevate, and expand Mac gaming. I think on all three points, we are meeting our objectives and doing something special for Mac gaming, but from my view, we are starting at the bottom and working our way up. I've always felt that this was the best approach, and now, thanks to uDevGames, I can see that we have accomplished a lot in the past three years. For example, in terms of "elevating", some members of our community have moved into more professional development level positions, and no doubt, more will follow because they have a great deal of talent. On the educational front, we have a huge library of source code which upcoming developers can learn from. I should also add that the experience itself (in uDevGames) is educational in its own right. As for "expanding" -- I would say that forty or so free games, many of which could easily sell as shareware is great proof. Another way to look at "expanding" is by the increased participation from non-Mac developers. This is very encouraging because it is helping to break the myth that creating games for the Mac is difficult, or that Mac users are not gamers.

Click on the link to head over to the article, and stay tuned to IMG for further announcements on this year's uDevGames game development contest.

IMG Interviews Carlos Camacho
uDG 2004

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Archives  News  IMG Posts Interview With iDevGames' Carlos Camacho