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Tuesday, July 27, 2004

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Blizzard on Simultaneous Development
8:21 AM | Eddie Park | Comment on this story

Apple has posted a Developer's Connection article featuring Blizzard, a game company known to Mac gamers as one of the few still doing simultaneous development for both Mac and PC. The focus of the article is about that development process, including what tools are used and the advantages gained.

One of the key advantages, mentioned by lead software engineer Rob Barris, is that simultaneous development allows bugs to be found more quickly, as the same game is being run on a number of different processors and compilers. He also mentions the competitive aspect:

Having two teams working together but on different platforms can get competitive, and the competition helps keep us sharp. At the same time, so much is discovered in optimization that benefits both platforms, that the result is a better product for our users, no matter what platform they’re on. With the graphical features and program needs of games continuing to rise, we really benefit from our simultaneous development approach, and it helps us stay on top of our market.
Other topics discussed include the use of XCode Tools and the advantages of programming in OS X.

Simultaneous Development: Blizzard Entertainment
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