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Wednesday, June 2, 2004

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America's Army 2.1 Released
8:16 AM | Tuncer Deniz

The Army has released the latest version of their popuplar online first-person shooter, America's Army: Special Forces 2.1. This latest release in the America's Army game series continues to focus on the critical, specialized role of the Army's Special Forces within the U.S. Army as they fight the Global War on Terrorism, but expands the scope to include Stryker vehicles, and the M136 AT4.

Here's more from the official press release:

New in this edition of America's Army is the implementation of the Karma Physics Engine. This new feature applies real life physics to all player characters in the game producing real-time unique animations for each character during gameplay. These unique animations are calculated using real life physics as well as many other factors including, the gun/bullet type used, the distance from a frag
grenade, the damage location on the body, etc..

AA:SF (SFAS) also includes the following new features and improvements:

New weapon available:
The M136 AT4 (the Army's primary light anti-tank weapon) is a recoilless rifle used primarily by Infantry Forces for engagement and defeat of light armor.

New Stryker Armored Vehicle:
This version of America's Army introduces the Army's new Interim Armored Vehicle, a.k.a. the Stryker. The Stryker vehicle is currently implemented as a stationary vehicle with a fully functioning .50 cal turret usable by the player. The Stryker turret zoom in/out keys are defaulted to the MouseWheelUp and MouseWheelDown keys, however they can be changed through the settings menu.

New RPG and AT4 3D Ironsights with Adjustable Range Settings:
Both the RPG-7 and the AT-4 have new adjustable 3D ironsights in this latest version of America's Army. These weapons both have the new functionality of 'adjustable range settings' based on the distance to target. The RPG/AT4 can be set to the following ranges: 100, 200, 300, 400, and 500 meters.

New 'Tournament Mode':
This version of America's Army features new tournament mode features, which are accessible either via the command line or a GUI interface. These include an adjustable pre-match warm-up period with an in-game notification that the match is beginning. The time remaining until the
tournament start is also displayed on the score screen, as well as in-game reminders, and a final 10-second countdown.

New Tournament Squad Leader or Admin abilities:
- Restart the tournament when the tournament is over or during play
- Force the start of the tournament
- Force the start of the warm-up period
- Force the start of the tournament with a 10 second count down
- Mute a players on same team or whole team
- Place players on team
- Place players on specific fire teams in specific classes
- Set the Tournament start time

New Demo/Kiosk Mode:
New in this version of America's Army is a Demo/Kiosk mode. This 'Demo Mode' allows for the game to run demos either at the press of a button or after a customizable set time limit. This demo mode allows for the gameplay to be demonstrated without having internet connectivity. Player created demos can be used in this demo mode as well.

Two New Maps:
- SF Arctic
- SF Village

The Army has released the full version, which weighs in at an impressive 743 MB, as well as patch from 2.0.0 to 2.1 and 2.0.0a to 2.1. All are available for download from

America's Army 2.1 will be included in the upcoming Volume 2 of the MacGames DVD Subscription. Those of you with dial-up connections or who don't feel like download large files should consider a subscription to the MacGames DVD. A link with information on how to suscribe is available below.

U.S Army
Epic Games
America's Army: Special Forces 2.4
MGF: America's Army 2.1
MacGames DVD Subscription Information

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Archives  News  America's Army 2.1 Released