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Tuesday, June 1, 2004

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Closer Look at the Torque Engine
9:49 AM | Eddie Park | Comment on this story

Many gamers are already familiar with the Torque Engine, Garage Games' all-in-one solution for indie developers. However, the experience of actually using it to create something may be something less familiar. For those interested in a closer look, the Warcry News Network has posted a preview of the Torque Engine, in which the writer actually uses the engine to create his own little demo.

From what I gather on the boards, for anyone not spending all their waking moments buried in the engine it will probably be a good 3-6 months before you really have a good handle on what’s going on under the hood of TGE. From experience though, I can tell you that after the first week I had a relatively basic demo of a game that was populated with buildings, objects, flora and terrain set up to my own whim. There were even a few NPC’s I tossed in that followed pre-set paths.
The preview also goes into the various tools and facets of the engine, the helpfulness of the Torque Community, and its graphics capabilities.

Warcry - Previews: The Torque Game Engine

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