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Tuesday, March 23, 2004

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Shadowbane to Utilize GPU More
8:45 AM | Eddie Park | Comment on this story

Following the release of patch 2.0 for Shadowbane, also known as Rise of the Upstart Gods, a functionality known as "Waving Trees" that was included in the patch has caused a bit of a stir in the SB community. To offset any worries about performance, the SB team has provided an explanation, pointing out that the SB client was, until recently, largely CPU bound.

One of the performance problems we found with Shadowbane was that our client was solely CPU bound. To improve overall game performance, we are slowly moving some graphical features and processes to utilize the user’s video card / GPU instead of the CPU. These moves will improve Shadowbane’s overall performance and experience quality, especially for users with higher-end video cards.
They add that, as they progress in their work, they expect to offload more graphical features over to the GPU, which in turn should improve game performance.

Shadowbane - A Word about "Waving Trees"
Wolfpack Studios
Shadowbane: The Rise of Chaos

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• Shadowbane to Utilize GPU More8:45 AM
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View all of the Mac games news for Tuesday, March 23, 2004 on one page

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Archives  News  Shadowbane to Utilize GPU More