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Monday, March 22, 2004

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KnightShift for Mac Reaches Alpha
8:55 AM | Andy Largent | Comment on this story

In addition to all of last Friday's updates from Virtual Programming, Mark Thomas of Coderus wrote with news on yet another game underway which might interest Mac gamers, KnightShift. The title is a fantasy real-time strategy (RTS) which employs many role-playing game elements in three full storylines.

According to the update, the game has reached "Alpha" status, and Thomas notes he is using Coderus' "MacDX" technology to do the porting work. Here's more about the game's status from the Virtual Programming site:

The games inbuilt editor is working great and can load and save all the levels. First impressions are that performance is good to cover a wide range of machines. Requirements for the game are looking to be 10.2.x due the requirement of the vertex shader for the character motions.
For more on KnightShift, check out the product page for features and screenshots. Stay tuned to IMG for more, as they expect the game to be available this May.

Latest News on KnightShift
Virtual Programming
Buy KnightShift

Other Mac Games News for Monday, March 22, 2004

Apple Posts Return of the King Trailer11:31 AM
IMG Previews Medal of Honor: Breakthrough11:00 AM
• KnightShift for Mac Reaches Alpha8:55 AM
Ryan Gordon & UT 2004 on The Gamesome Mac8:55 AM
View all of the Mac games news for Monday, March 22, 2004 on one page

Mac Games News for Friday, March 19, 2004

Updated Virtual Grand Prix 2 Demo Released9:44 AM
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World of Warcraft Beta Begins8:16 AM
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Epic Merges With America's Army Creators8:14 AM
Custer Offers Some Revenge7:23 AM
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IMG Ships The MacGames DVD Volume 27:23 AM
Virtual Programming To Port Gangland, Spartan7:23 AM
View all of the Mac games news for Friday, March 19, 2004 on one page

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Archives  News  KnightShift for Mac Reaches Alpha