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Friday, January 16, 2004
 

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New Epic Employee Talks UT2004
8:26 AM | Jean-Luc Dinsdale | Comment on this story

Unreal Tournament fansite BeyondUnreal has posted an interview with Nathan Overman, map maker, mod creator, and one of the newest employees over at Epic Games.

The Q&A session details the story of how Nathan, once a groupie and amateur map maker, rose to the top of the ranks of talented map creators and, one day, was offered, in his words, "an opportunity of a lifetime":

BU: Did you at any point in your life imagine you’d be working for Epic, or any game developer for that matter?

Nathan: I had always thought that it would be a great job but I never thought I’d actually be sitting here, so I didn’t really pursue it. My jaw hit the ground when I was offered a chance to work on UT2004. I cancelled my current classes at college. They were only extra classes that weren’t required for me to graduate, so I still graduated with an Associates Degree in Networking and Support. With school behind me I can now concentrate on wedging my way into the game industry

BU: How was the transition from “Home Mapper” to “Epic Groupie”? Did you struggle at first, or did you simply buckle up and enjoy the ride?

Nathan: At first I was nervous because I thought I’d get there and not know enough about the editor or not have the skills to do the job, but there are so many helpful people that when I have a question, someone will know the answer. With Assault mapping, everyone has questions and we often have to put our heads together and come up with a solution. I’ve learned more in the few months I’ve been here than I ever did in the years spent mapping at home in my spare time.

The article is an interesting read for amateur game designers and map makers who may have dreamed about making it to the big time. Point your browsers in the article's direction via the links listed below -

BeyondUnreal's Q&A With New Epic Employee Nathan Overman
Digital Extremes
MacSoft
Epic Games
Buy Unreal Tournament 2004


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