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Friday, November 7, 2003

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Deus Ex 2 Developer Diary
10:33 AM | Jean-Luc Dinsdale | Comment on this story

Gaming supersite IGN has just posted a developer's diary for Eidos Interactive's and Ion Storm's highly-anticipated sequel, Deus Ex: Invisible War.

In the two page post, Sheldon Pacotti, lead writer for the action/rpg hybrid, highlights the various warring featured in the game, and explains how players will have the choice of aligning themselves with any of those factions almost from the start of the game -

Since the game takes place twenty years after a worldwide economic catastrophe called the "Great Collapse," the factions represent groups that have differing ideas about how to rebuild civilization. Just as the player chose three possible fates for high capitalism at the end of Deus Ex, the player of Invisible War is considering how best to re-establish global society in a chaotic environment that makes almost any future possible. By the end of the game, four distinct alternatives will be open to the player, alternatives which will have been developed over the course of the entire game.
Fans of the original should check out the article, as it delves deeper into the game's story more than any other article posted to date. While you're at it, head over to IGN's main competitor, Gamespot, to download either the 36 meg intro, or the recently released 18 meg trailer for the game.

Deus Ex: Invisible War's current shipping date for the PC and XBox versions is slated for December 2nd of this year. No word yet on when (or whether or not) we should be expecting a Mac version to hit the shelves.

Deus Ex: Invisible War Developer's Diary
Deus Ex: Invisible War Trailer
Deus Ex 2: Invisible War
Ion Storm

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