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Tuesday, September 23, 2003

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DOOM 3 Interview
7:11 AM | Eddie Park | Comment on this story

Computer and Video Games recently got an eyeful of Doom III, the highly anticipated upcoming FPS by id. While details have been somewhat slow in coming, C&VG has managed to dig up some backstory as well as other choice bits of data.

Listed in the feature is a sequence in Doom III, starting with a Marine getting separated from his squad inside a dimly lit space station:

The marine happened upon bloody corpses of spacestation workers, and various unpleasant creatures, like zombie commandoes and imps. But one gobsmackingly detailed creature deserves a special mention - a complete reimagining of the "Pinkie" of the original games, it's harder to imagine a more wondrously detailed, wonderfully hideous creature this side of Half-Life 2 (and one that's surely deserving of a less effeminate name than "Pinkie").
Also remarked on was the multiplayer aspect, which id acknowledges as not being the main focus of the game. Nevertheless, one of the features multiplayer will boast is the ability to utilize dynamic lighting effects, such as turning off a switch, waiting in the corner of a pitch black room, and fragging the next person who comes along to turn the lights back on.

As far as a release date goes, though nothing is set in stone, id notes that it doesn't plan on being done by the end of the year. However, they add that they'll be sure to let the public know once a date solidifies.

C&VG - Doom 3: id Speaks Out - New Screens!
id Software
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• DOOM 3 Interview7:11 AM
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