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Wednesday, August 27, 2003
 

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WWIIOnline v197 to Speed Up Performance
6:24 AM | Galen Wiley | Comment on this story

Today, PlayNet officials announced that version 1.097 of World War II Online, currently in beta stage, will feature an improved texture compression system that will speed up performance and loading times significantly on lower end machines. Here's the official news post:

We have gotten texture compression properly functioning under OpenGl, which in itself has helped reduce stutters in the engine. Initial load in lag is remarkably down for aircraft and vehicles. There remains post spawn in lag for infantry that we are working to address today. It is much improved over the current version and we plan to release it this week. We hope to squash the remaining lag before this goes out but what we donít get in the next day or two will remain our top priority. Over all memory savings from this are about 40%.
In addition, the new update will introduce the new Destroyer vehicle and more. Be sure to check out the links below for more details.

WWIIOnline V197 Features
World War II Online
PlayNet


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Archives  News  WWIIOnline v197 to Speed Up Performance