Mac Games Market Editorial
8:07 AM | Eddie Park | Comment on this story
OS News has posted an interesting editorial, titled "Apple Games: Leveraging Small Market Share," that takes a look at the current state of the Mac games market as well as ideas for bolstering it. While the Mac market has made great strides in the past few years, as the editorial points out, the selection of titles is still much smaller than that of the PC market.
The editorial also mentions what most of us have known for years - that games tend to drive the sales for high end computers. It also suggests a solution that many have voiced in the past: that Apple should open their own games development division:
Apple should create a game division to produce original Mac games and port Windows games to the Mac. Iím not talking about Tetris clones; I mean top flight commercial games. Apple should produce or port ten to twenty games per year, and make them available as a free download for all Mac users.The editorial supports this argument with theoretical budgets and probable outcomes. In an interesting counterpoint, it uses Linux to demonstrate that the model may not work on all platforms in order to reinforce Apple's viability. Those interested in perusing the whole argument can find it at OS News.
OS News - Apple Games: Leveraging Small Market Share
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