Ryan Gordon to Do Unreal Tournament for OS X
1:42 PM | Sean Smith | Comment on this story
Ever since Glenda Adams released the first Preview version of Unreal Tournament for Mac OS X in September of 2001, Mac UT fans have been eagerly awaiting a version of this classic first-person tournament shooter that runs natively on Apple's modern operating system.
After Adams left Westlake Interactive (where she ported Unreal Tournament to Mac OS 9 for MacSoft) for Aspyr Media earlier this month, the future of Unreal Tournament for Mac OS X was called into question.
Last night on The Gamesome Mac (the Mac gaming radio program), however, Epic Games programmer Ryan Gordon, fresh from converting Unreal Tournament 2003 to Mac OS X, announced that he will also be bringing UT 2003's forebear to Mac OS X:
We're going to take [Westlake's] codebase, I'm going to look at what we have for the Linux codebase that Loki did for Unreal Tournament, which has been merged into UTPG's code repositoryI'm going to take that, I'm going to take what Glenda gave me, I'm going to see what's what, and I'm going to get a Mac OS X version of it doneget it done, finished, and correct.For all the details, as well as lots of information about Unreal Tournament 2003, follow the link below to listen to The Gamesome Mac's complete interview with Ryan Gordon.
The Gamesome Mac
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