"Chris Norden's experience, knowledge and drive will make an immediate impact on our company," says Michael Rogers, President of Aspyr. "We are eager to see our company grow in the handheld and console market." Norden graduated from Texas Tech University with a degree in Computer Science, a minor in Mathematics and considerable experience in Electrical Engineering.
Before joining Aspyr as Director of Product Development, Norden worked for Origin and Looking Glass Technologies and ION Storm Austin. At ION Storm, he worked with Warren Spector, as Lead Programmer for Deus Ex. Upon completion, he left to start his own company, Atmospheric Broadcast Systems.
Atmospheric Broadcast Systems specializes in real-time 3D graphics systems for television weather broadcasting. ABS's first product, LiveStrike, a real-time lightning detection and display system, is used at KXAN-TV 36 in Austin.
Norden brings more than nine years of professional experience in game programming, design and leadership to the position. Some titles he has worked on include "Jane's Combat Simulations AH-64D Longbow" and "Deus Ex," which has won more than 60 Game of The Year awards from industry publications. He also did contract programming for many Sony Playstation 2 projects, including "Deus Ex: The Conspiracy" and "Jimmy Neutron Boy Genius."
He recently worked with John Romero's new company, Monkeystone Games, on a Nintendo Gameboy Advance project entitled "Hyperspace Delivery Boy!" which is currently awaiting publication.
The announcement comes on the heels of Aspyr's recent announcements that it would be enter the PC games market by publishing the PC and Mac versions of Tony Hawk's Pro Skater 4 and SpyHunter.