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Monday, May 5, 2003
 

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New Majesty Legends Info
7:51 AM | Johan Hansén | Comment on this story

GameSpot has posted a short interview with Jay Adan from Cyberlore Studios, talking about Majesty Legends, the upcoming sequel to the classic strategy game Majesty: The Fantasy Kingdom Sim. One thing that set the original game aside from the other strategy games was that Majesty never gave you direct command over the units, instead you had to express you needs through reward flags. This feature will be included in the sequel, but a bit more advanced.

From the article:

The reward flags were one of the key innovations of Majesty, and we are planning to expand that concept quite a bit. More specifically, we want to make it apply to more actions than those that involve combat or exploration. Let me give you a hypothetical. Let's say that a giant spider has taken up residence in a nearby forest. It periodically waylays travelers to your kingdom but isn't assaulting the walls of your kingdom. You could place a reward for its destruction, and your warriors would go out and attempt to destroy it, or you could place a reward for its capture, and your rangers will attempt to bring it back for display in your menagerie or to study it for other uses. We see a large variety to the number of rewards that you could place that would depend both on the target of the reward as well as what heroes that you have to encourage. This provides you, the sovereign, lots of options when it comes to dealing with your kingdom at large.
Head over to GameSpot to read the whole article.

So far, Majesty Legends is in a prototype stage and nothing has been said about a Macintosh version of it. Majesty: The Fantasy Kingdom Sim is available for the Mac thanks to the publisher MacPlay. We will keep you informed as more information about Majesty Legends is revealed.

Cyberlore Studios
GameSpot: Majesty Legends Q&A
Buy Majesty 2


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