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Friday, April 25, 2003
Geneforge 2 Interview
9:39 AM | Eddie Park | Comment on this story

RPGDot has posted the results of an interview with Jeff Vogel of Spiderweb Software, with a focus on the upcoming Geneforge 2. The sequel to the popular RPG Geneforge, players will create creatures, make enemies, and forge alliances as they progress towards one of several different endings.

One of the elements sparingly used in the first title at that will be made use of in the sequel is that of barred canisters, which Vogel notes will play a much greater role:

The canisters change your DNA, writing magical abilities into your being. They have unfortunate side effects, however. For example, they drive you slowly mad. This will make a difference.
Geneforge 2 will also contain a large variety of NPC Shapers, all with their own beliefs and ideals. The number of zones has also been bumped up to 84, 10 more than the previous title.

The rest of the interview covers such topics as factions beliefs, new skills and spells, and possible paths to victory. As for a release date, Vogel hopes to have the Mac version out by July.

RPGDot - Geneforge 2 Interview
Spiderweb Software
Geneforge 2

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