IMG Archives
Archives  News  GarageGames Opens Torque Website To Public  


Tuesday, February 18, 2003
 

Click to enlarge
GarageGames Opens Torque Website To Public
9:54 AM | Jean-Luc Dinsdale | Comment on this story

In an effort to increase public awareness of their Torque Game Engine, software developers Garage Games have recently opened up their Torque website to the public.

The Torque Game Engine is a low-cost alternative to the high-end Unreal and Quake game engines. Designed for the independant game market, the Torque engine allows programmers access to high-quality, multi-platform game design tools for a fraction of the cost of higher-end game engines. The Torque engine is behind the recently-released Marble Blast as well as the upcoming action/arcade game Orbz, and the highly-anticipated Mac port of Garage Game's own MMORPG Realm Wars.

Previously, the Torque website was available only to licensed developers of the low-cost game engine. Garage Games' founder Jeff Tunnell explains the reason for the change:

We decided to allow everybody to have access to most of the information displayed on the Torque Home Page. Now even non-SDK owners can peek at the TorqueScript documentation, tutorials, and most of the goings-on in Torque Land. This is the start of site work we are doing to show off interesting Torque projects, highlight developers and projects, and finally explain what Associates are and how you can be one.
Game programmers, mod designers, and anybody curious about the game design process should drop by and snoop around the website. Here's the link:

Garage Game's Torque Game Engine
GarageGames
MGF: Marble Blast Demo


Other Mac Games News for Tuesday, February 18, 2003

IMG Previews Master of Orion III, Pre-orders Begin12:13 PM
• GarageGames Opens Torque Website To Public9:54 AM
Master of Orion III Q&A9:54 AM
More News on Radiant for Mac OSX9:54 AM
 
View all of the Mac games news for Tuesday, February 18, 2003 on one page

Mac Games News for Monday, February 17, 2003

IMG Reviews Freedom Force11:36 AM
Activision: Elite Force II Heading to Mac9:26 AM
A Tale in the Desert Launches; OS X Possibility?6:00 AM
Elite Force 2 Multiplayer Interview6:00 AM
Mac NWN Syncs with PC Patch6:00 AM
Mac OS X 10.2.4 and Game Fixes6:00 AM
MoO3 Journal: A Typical Game6:00 AM
Redline Update: Force-Feedback, Drafting Added6:00 AM
Unreal II Q&A Discusses Mac Prospects6:00 AM
 
View all of the Mac games news for Monday, February 17, 2003 on one page


Recent Mac Games News

Friday, February 14, 2003
Thursday, February 13, 2003
Wednesday, February 12, 2003
Tuesday, February 11, 2003
Monday, February 10, 2003


Search for other Mac games news stories or browse our Mac Games News Archive.



Archives  News  GarageGames Opens Torque Website To Public