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GarageGames Opens Torque Website To Public 9:54 AM | Jean-Luc Dinsdale | Comment on this story
In an effort to increase public awareness of their Torque Game Engine, software developers Garage Games have recently opened up their Torque website to the public. The Torque Game Engine is a low-cost alternative to the high-end Unreal and Quake game engines. Designed for the independant game market, the Torque engine allows programmers access to high-quality, multi-platform game design tools for a fraction of the cost of higher-end game engines. The Torque engine is behind the recently-released Marble Blast as well as the upcoming action/arcade game Orbz, and the highly-anticipated Mac port of Garage Game's own MMORPG Realm Wars. Previously, the Torque website was available only to licensed developers of the low-cost game engine. Garage Games' founder Jeff Tunnell explains the reason for the change: We decided to allow everybody to have access to most of the information displayed on the Torque Home Page. Now even non-SDK owners can peek at the TorqueScript documentation, tutorials, and most of the goings-on in Torque Land. This is the start of site work we are doing to show off interesting Torque projects, highlight developers and projects, and finally explain what Associates are and how you can be one. Game programmers, mod designers, and anybody curious about the game design process should drop by and snoop around the website. Here's the link:
Garage Game's Torque Game Engine
GarageGames
MGF: Marble Blast Demo
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