 |
AlephModular Brings Marathon 2 to OS X 8:54 AM | Mike Apps | Comment on this story
A new open source-project was recently started using the source code to Bungie's classic shooter, Marathon 2. Entitled AlephModular, the project intends to make a clean, stable, and modular version Marathon. For those wondering why this project branched off from the main project of updating Marathon, AlephOne, the AlephModular lead explains: I do work on and contribute to Aleph One. However, certain aspects of Aleph One are problematic at best. For instance, the way cross platform support was added. Also, I wish to break pieces of Aleph One up into smaller pieces. Wouldn't it be nice if it was much easier to break out the rendering code? Forge used to have an in-engine way of looking at the level currently being edited. Why can't we get this into our other editors? I'm not giving up on Aleph One and I see room for cross-pollination between the two projects. For example, I'm comparing M2 code to A1 code to see how some things, like serialization, were implemented, and trying to improve on the concept. I also see some of the changes as too drastic to fit into AlephOne proper without a proper consensus. AlephModular is currently only available for Mac OS X, but versions for other OSes are planned later. For more information on AlephModular, follow the link below.
Alephmodular
Marathon 2
Bungie Studios
Recent Mac Games News Tuesday, January 28, 2003 Monday, January 27, 2003 Friday, January 24, 2003 Thursday, January 23, 2003 Wednesday, January 22, 2003
|
Search for other Mac games news stories or browse our Mac Games News Archive.
|
 |