A-OK For OS X
2:08 PM | Mike Apps | Comment on this story
A-OK, a game that simulates the Mercury Spacecraft, was recently updated to run natively in OS X. For those unfamiliar with A-OK, the game is a full-featured simulation, featuring 3D graphics, historically accurate controls and documentation, a Mission Profile editor, and much more.
Here's a snippet from the official press release:
A-OK! The Wings of Mercury simulates America's first spacecraft, The system requirements for the OSX version of A-OK are:
Project Mercury, and opens a new frontier in computer simulations. The operation of every gauge, light and switch in the spacecraft is simulated to a high degree of fidelity. So accurate are the spacecraft systems that users consult reproductions of the actual flight documentation used by the Mercury astronauts. The simulator can generate hundreds of failure scenarios that require split-second decisions to survive. A-OK! The Wings of Mercury ships with A-OK! Mission Control Center,
an application that simulates the consoles at Mercury mission control. A-OK! The Wings of Mercury also ships with a suite of tools that allows users to edit the launch and landing areas, calculate retrofire and ground station contact times and other mission-critical tasks.
-A PowerPC-based Macintosh with a 600Mhz G3 CPU or better (G4recommended)
-Mac OS 10.1.5 or better
-Quesa 1.6d16 release (included and installed in A-OK! WoM folder)
- A 3D card with 8Mb of memory or better, that handles QuickTime RAVE (ATI, for example) Early iMacs have an ATI acceleration chip that only has 4Mb. There is a low-resolution earth model that will operate with this chip that is included.
-Monitor capable of 800x600 resolution at thousands of colors, (1024x768 resolution recommended)
-3 Axis HID-compatible joystick is strongly recommended for attitude control.
For more information on A-OK, follow the link provided below.
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