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Tuesday, January 7, 2003
 

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Mac Strike Force 1.8 Released
3:55 PM | Mike Apps | Comment on this story

The latest version of the Tactical Realistic Mod for Unreal Tournament, Strike force, is now available for the Mac. For those unfamiliar with the Mod, it is a total conversion to Unreal Tournament which changes the game to one in which players pick Terrorist or Counter-Terrorist and then battle against each other in real world environments. The latest version, 1.8, makes a huge number of fixes to the Mod.

Here are some of the major fixes:

- menu pops up once SF is loaded
- strikeforce.ini has several changes for better performance
- new opengl drivers included (so everything wont be so dark)
- aksilenced and new ak put back in game
-mp5sd shooting point adjusted
-mp5sd shooting rate slightly increased
-aimdot can be adjusted for size and color
-m203 adjusted to match ROF of M4 but has worse accuracy because it's heavier
-flash on steyr should be gone
-Reloadsounds should now work on all Weapons.
-Falling damage modified
-Weapon damage modified
-G36 (stretch) in inv fixed
-Nade problems (stretch) in inv fixed
-Fixed map "After the Fall" new spawn points and cookies
-Removed Ghost Cam
- Walking|jump back, but it cant be used to override Pulse limit
- Damage is not affected by bHardcoremode any more
- Fixed cheat where you could enter "console commands" and adjust online specs
- Flash nades last longer & have higher radius
- Wall hit effect reduced in size
- Bullets have smoke again
- Wall hits have new spark effect
- Bulletholes smaller
- Smoke smaller after Wallhit
- Scope does more wobble. Wobbles faster if moving
- Shotgun shoots slower now
- Jumpdelay out, may the Pulsesystem safe
- Shellshock from Nades/Claymores should be in again without Pure
- aimdot color is remembered correctly now
- Widowmaker shoots a little slower
- mac 10 toned down
- fixed the widowmaker 2x zoom on start
- Worked on smoke grenades
- changed locational Damage :
Headshot : sniper only
Torsoshot: normal damage (Sniper 1shot kill)
Arms : 50% Damage (Sniper takes 2 shots)
Legs : 40% Damage (Sniper takes 2 shots) Speed is a little affected the less legs you have the slower you get)
- increased Flashbang effects
- Shellshock from Nades/Claymores should be in again without Pure
- aimdot color is remembered correctly now
- Size of aimdot changeable via slider in Options (ripped from IR2)
- Go into aim mode while firing
For more information on the Mod, or to download the latest version, follow the links below. If you are interested in the Mod, but do not own Unreal Tournament, you can purchase a copy from the IMG Store for only $15.

Mac Strike Force 1.8
Strike Force
Epic Games
MacSoft
Westlake Interactive
Unreal Tournament


Other Mac Games News for Tuesday, January 7, 2003

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MWSF: ATI Talks 3D Gaming9:37 PM
MWSF: Nvidia's GeForce 4 Go Chips9:31 PM
MWSF: Unreal Tournament 2003 Hands On4:15 PM
• Mac Strike Force 1.8 Released3:55 PM
Letter Linker Now For OS X3:54 PM
PowerLogix, Sonnet Announce 1.2 GHz CPU Upgrades3:53 PM
MWSF: Neverwinter Nights Update3:48 PM
 
View all of the Mac games news for Tuesday, January 7, 2003 on one page

Mac Games News for Monday, January 6, 2003

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M-Audio Announces Sonica Theater6:54 AM
Dungeon Siege at Macworld6:00 AM
Freeverse Freeware Board Games6:00 AM
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glTron Updated to v0.626:00 AM
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Archives  News  Mac Strike Force 1.8 Released