IMG Archives
Archives  News  JK2 ProMod 3.0 released  

Tuesday, December 17, 2002

Click to enlarge
JK2 ProMod 3.0 released
8:54 AM | Mike Apps | Comment on this story

The latest version of the ProMod for Star Wars: Jedi Knight 2: Jedi Outcast has been released. The ProMod 3.0 alters Jedi Knight 2 multi-player to incorporate some class-based game play. You are able to change around your skillset to include gun skills or jedi skills, or both. The mod also completely rewrites Lightsaber combat, fixing some aspects of it that many people saw as major flaws.

Here's a description of the changes made to Saber Combat:

Saber Combat has been completely rewritten in ProMod 1.0. Your ability to hit, be hit, break defenses, parry and knock away your opponent's saber are all now based upon a factor inherent to the player and not a random number generator: your aim. Read this twice: AIM IS LIFE. All aspects of physical combat, including front- and sideflip-kicks and some aspects of Force-powered combat have been linked to how accurately you are aiming at your opponent. Saber Duels in ProMod will always be won by someone with better Strategy, Timing and/or Accuracy. There will be no fluke victories.
Here are some of the features/bug fixes added in version 3.0:
- Level 4 Gunnery skills now enhance the abilities of their respective weapons with an additional +25% damage, +25% firing rate and +25% charging time reduction (where applicable). Also, the increased firing rates make it more difficult for Jedi to block your shots.

- An all new Dual-Thruster Jetpack allows the Gunner classes excellent maneuverability in combat and the ability to quickly gain altitude. A regenerating fuel gauge regulates this ability. Level 4 Gadgets skill is required to use the jetpack.

- New dual-glow RGB saber coloring system assures that your saber color will be unique to you.

- Enhanced Duel gametype allows Jedi and Gunners to compete on even terms, with the Gunner spawning with all weapons that he has a level 4 skill for. He also will spawn with a Force Field Generator with level 3 Gadgets, and a Seeker Drone with level 4 Gadgets.

- Enhancements to team games such as CTF and Team FFA that encourage teamwork and strategic play, such as spawning players with level 3 Gadgets skill with a free Force Field generator to hold off rushing enemies.

Bug Fixes:

- Fixed bug in 1.04 that allows the saber of a fallen player to deal damage equal to that of a normal swing.

- Fixed bug in 1.04 that allowed blaster shots to be Force Pushed. Shots from the Bryar Pistol, E11 Blaster Rifle, and Wookie Bowcaster are now non-Pushable.

- Fixed saber combat bug from Beta 2 that prevented special attacks from breaking defenses properly.

The ProMod should be fully compatible with the Mac version of Jedi Knight 2 published by Aspyr Media. If you don't already have a copy of Jedi Knight 2, you can order one from the IMG store. For more information on the ProMod, follow the link provided below.

JK2 ProMod 3.0 released
Aspyr Media
Westlake Interactive
Raven Software
Jedi Knight II: Jedi Outcast
Buy Jedi Knight II: Jedi Outcast

Other Mac Games News for Tuesday, December 17, 2002

IMG Reviews Tom Clancy's Ghost Recon12:36 PM
Help Freeverse!8:54 AM
illumineX Releases RuniX8:54 AM
• JK2 ProMod 3.0 released8:54 AM
MOO3 Status Update8:54 AM
uDevGame Postmortem: Raptor8:54 AM
View all of the Mac games news for Tuesday, December 17, 2002 on one page

Mac Games News for Monday, December 16, 2002

MacGames CD 10 Ships2:46 PM
IMG Posts 2002 Holiday Gift Guide1:17 PM
Pangea Software Celebrates 15 Years11:26 AM
Escape Velocity: Nova 1.0.3 Released8:47 AM
UT2003 to be Playable at MWSF 20038:41 AM
Aspyr's John Phelps on The Gamesome Mac6:00 AM
Creepy Mines 1.1 released6:00 AM
Logitech to Give Away 20,000 Mice and Keyboards6:00 AM
M-Audio Announces Revolution 7.1 Sound Card6:00 AM
Mac Neverwinter Update - Nearing Release6:00 AM
Myst Movie Rights in Contention6:00 AM
View all of the Mac games news for Monday, December 16, 2002 on one page

Recent Mac Games News

Friday, December 13, 2002
Thursday, December 12, 2002
Wednesday, December 11, 2002
Tuesday, December 10, 2002
Monday, December 9, 2002

Search for other Mac games news stories or browse our Mac Games News Archive.

Archives  News  JK2 ProMod 3.0 released