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Mac DooMLegacy Update 9:07 AM | Jean-Luc Dinsdale | Comment on this story
Calum Robinson, one of the many programmers involved with the DooMLegacy project, recently released an update to his Mac DooMLegacy for OS X software package. DooMLegacy is a multi-platform endeavor aiming to enhance and continue development of the classic game of Doom. Based on id Software's original source code for the game, the DooMLegacy programmers are enhancing the Doom gaming experience by keeping the engine operational under modern hardware and operating systems and adding new technological features while keeping the gameplay unaltered and true to the original version. Robinson's recent update, which brings the version number up to 1.40, address issues dealing with OS X version 10.2 (Jaguar): DooMLegacy 1.40 for OS X (10.2 required) [has been] released. What's new: * Based on the Cocoa version of Quake from fruitz-of-dojo * More stability improvements * Save games & config files & screenshots stored in ~/Library/Application Support/ * FSAA via a console variable (vid_fsaa) * WAD files in the games resources directory The original shareware levels of the game are included in the 4.4 MB package, so the game can be enjoyed right after downloading. A full commercial copy of Doom will be required to play all the Doom levels, however.
MacGameFiles: Mac DooMLegacy 1.4 Download
iDevGames: MacDoomLegacy Website
id Software
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