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Wednesday, September 18, 2002
 

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Shadowbane Interviews, Video
11:45 AM | Andy Largent | Comment on this story

The Shadowbane site has news of a few different interviews posted recently about this massively multiplayer online role-playing game. The first is a chat with Jason "Tangent" Durall, lead world builder for Shadowbane. A huge 3D landscape for a game like Shadowbane obviously needs a lot of work, and Durall talks about the difficulties getting the lands of Shadowbane created, different toolsets being used, and the concepts of 'zoning' which many other MMORPGs have:

Some time ago it was said that there won't be typical zoning a la EQ. How will the zoning work instead, and are there any areas that will require a load time zone?

Tangent: Shadowbane features a persistent world, with every area "existing" all the time, with your client loading only the areas near you in a particular radius. In the beta currently, there is a bit of lag when you enter some of the larger, more complex areas (or teleport into an area), but that will be lessening significantly or disappearing entirely as the graphics get optimized. You don't ever see a "loading" screen, or anything like that - your character and the world surrounding them are always on screen, and you should be able to move and interact with the environment at all times.

The rest of the interview gives an interesting look at the inner-workings of the game, so be sure to give it a read.

Shadowbane's Chris "Vosx" Mancil has also taken some time to interview another employee, Sam "Meridian" Johnson, a writer for the game. The interview has been captured on video and is going to become availble in five parts on the Shadwobane Vault site. If you're on a low-bandwidth connection, you can also read transciptions of the first two movies available now. Look for the last three to be posted soon.

Shadowbane is being developed simultaneously for Mac OS X and Windows and the game's release was recently pushed back into early next year. Stay tuned to IMG for any new information on the status of Shadowbane in the coming months.

Ubisoft
Wolfpack Studios
Shadowbane
Shadowbane World Builder Q&A at Sanctum
Shadowbane Meridian Interview, Part 1
Shadowbane Meridian Interview, Part 2


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