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Friday, September 13, 2002
 

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Q&A, New Screenshots for Torque-Based Games
9:20 AM | Eddie Park | Comment on this story

The Gamers' Press has posted a short Q&A that focuses on GarageGames and the Torque engine, a contribution aimed at providing a powerful gaming engine to smaller devleopers at a low cost, in effect leveling the playing field a bit.

The questions themselves are of a general nature, with interviewee Jay Moore talking about everything from Torque's 300,000 lines of C++ to his belief that even smaller devleopers can make big games:

GP: A lot of people have been saying that it's now impossible for small, low budget development teams to make a big hit game these days. Call me crazy, but I'm going to bet that you disagree.

JM: Calling you crazy[sic]... hasn't that already been done? Before we started GarageGames yes it was nearly impossible, today no. That is exactly what GarageGames is all about, giving programmers and artists with the passion to make great games the tools that will allow them to compete. The technology and the marketing suits shouldn't be what dictates what games get created or who can build them, talent and teams with the passion will drive a much more vibrant industry. Our community project, RealmWars, is a great example of a MMORPG that couldn't be created by a small team, but is looking very promising with the contributions being made by our community team.

Posted along the Q&A session are newly released screenshots of several upcoming Torque-based games, including Chain Reaction, Marble Blast, and Realm Wars. Those interested in viewing the pics or the session can find both at The Gamers' Press.

The Gamers' Press - Seven Questions with Jay Moore of GarageGames
GarageGames


Other Mac Games News for Friday, September 13, 2002

New Ghost Recon Screenshots Posted2:32 PM
Warbirds III 09.09.02 Update2:22 PM
IMG Store: Pre-Order The MacGames DVD1:24 PM
Civ III Chat Today9:20 AM
Custer Remembers9:20 AM
Dungeon Siege Preview; Current Status9:20 AM
Master of Orion 3 Development Update9:20 AM
• Q&A, New Screenshots for Torque-Based Games9:20 AM
Squish! Goes Beta9:20 AM
 
View all of the Mac games news for Friday, September 13, 2002 on one page

Mac Games News for Thursday, September 12, 2002

Destineer Announces Dungeon Siege1:06 PM
IMG Store: Free Unreal Tournament With MGCD Subscription9:36 AM
Jinni Zeala 1.1.7 Released9:15 AM
Atari's Adventure Coming for Quake III9:08 AM
Combat Mission: Barbarossa to Berlin Preview9:08 AM
Jeux Mac Interviews Peter Tamte9:08 AM
Mac Jedi Knight II & Mods9:08 AM
 
View all of the Mac games news for Thursday, September 12, 2002 on one page


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