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Monday, September 9, 2002

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MOO3 Status Update
6:00 AM | Andy Largent | Comment on this story

Apolyton spotted a recent post by Quicksilver Software art director Rantz Hoseley to the Master of Orion III forums, providing a status update on this latest in their series of strategy games. Hoseley notes the team is in the final stretch with the title, and they expect it to be complete --assuming no delays with publishing the title by Infogrames-- in a matter of "days or weeks," not months.

Master of Orion III looks to take the previous two games in the series and improve upon them while still keeping the same spirit their many fans enjoy. New features include 16 different playable species, larger galaxies based on the Milky Way, and much less micro-management necessary (only if the player doesn't want it). The game was originally schedule for release early this year, but Quicksilver and Infogrames decided to revamp when they had in order to make sure game was meeting expectations.

Here's a clip from Hoseley's first post on what they're into now:

This is the final stretch for us, which means a LOT of late nights, a lot of balancing, testing, bug fixing. Thank goodness for the invention of caffeine. We are still plugging away on MOO III harder than ever. It's very close now (no, I cannot give you a street date though, sorry) and we are eager to get it to you as soon as we can while still making sure it's everything it should be in terms of bugs and balance.
Later in the thread, he defends their decision to not give a specific release date. As with most game projects, even if the developer is done, there are many other factors to consider in a game's release:
a.) we believe we know when we will be done, give or take a week or so.

b.) We don't set release dates, same as we don't do box art and we don't arrange press interviews. That's all in IGs hands, and we don't comment because we don't honestly know.

c.) We're not going to announce when *we* (QS) will be done, because there are things that may get added or changed which would move the date by a few days...

we're talking days and weeks here folk, not months. Sorry if that isn't enough for the cassandras and the naysayers and those who'd like to fill empty space with worst case scenarios, but that's the truth.

For more on Master of Orion III, be sure to have a look at the official web site. The Mac version of the game is being developed in-house by Quicksilver and will be published by MacSoft later this year.

Master of Orion III: Brief Status Report
Master of Orion III
Quicksilver Software
Buy Master of Orion III

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