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IMG Posts Anatomy of a Port 2:19 PM | Tuncer Deniz | Comment on this story
Ever wonder how ports are decided on? And what goes into "porting" a game? Companies like Contraband and Westlake are two of the major porting houses on the Mac side and our very own Michael Yanovich takes a look at what's going into a port with a feature called, "Anatomy of a Port." Here's a clip from the feature: IMG: So, Burger. Assuming the stork is not involved, how exactly does a port get started?Burger: Ports get started several ways. Sometimes a deal is struck where a publisher gets an entire product line and we have to convert the whole line. Other times, we here at Contraband, talk to developers as they are wrapping up a PC version and have the original developer modify the code to make a Mac port easier. Other times, we just get a code dump and go. Overall, which games we get really depend on what game people want. Be sure to check out the rest of the article by clicking on the link below.
IMG: Anatomy of a Port
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