 |
Trakers: Bid for Glory Revealed 6:00 AM | Andy Largent | Comment on this story
Trakers: Bid for Glory is one of the first large-scale games being made with GarageGames' 3D engine Torque. Diligent readers may remember that this is the same engine that powered the popular PC-only Tribes 2 game and is now being licensed to would-be developers for only $100. While it sounds like the Trakers team is doing some custom coding, the Torque engine itself does have a Mac branch for portability to both Mac OS 9 and X, so it's very possible a Mac client could be released as well. Trakers looks to have a very interesting concept as far as online games go. While anyone will be able to start up a multiplayer server, all of the game characters will be persistent and saved on a central computer. The game is a mix of deathmatch FPS and RPG, with players able to build up their skill sets by killing other players. A number of skills as well as other goodies like vehicles and special weapons will be available in this "combat simulation." A new preview and an interview with game creator Daniel Neilsen have been posted at House 'O Spank. Together they provide a good look at what the development team hopes to accomplish with Trakers. Here's a clip: People are different, people each have their own skills and abilities, strengths and weaknesses. There are no perfect classes of people, there are no snipers and spies, no soldiers and heavy gunners, and so on. And don't expect to find them here in Trakers either. If you plan to be a sniper or a thief then you're going to have the learn to do it. And that is where the role playing comes into the picture....So what types of things will players be able to work with when building their character? When you start you will have points which can be assigned to four character attributes. These attributes are: Strength, Agility, Vitality and Knowledge. Each has effects on certain things and none is more important than the other. While Trakers is certainly a ways off (the team is hoping to hit alpha soon), we'll keep an eye on its progress. We're also contacting GarageGames about the possibilities surrounding a Mac version, so stay tuned for more information on that front.
GarageGames
Trakers: Bid for Glory Interview
Trakers: Bid for Glory Preview
Recent Mac Games News Monday, January 21, 2002 Friday, January 18, 2002 Thursday, January 17, 2002 Wednesday, January 16, 2002 Tuesday, January 15, 2002
|
Search for other Mac games news stories or browse our Mac Games News Archive.
|
 |