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Thursday, January 17, 2002
Worms Blast Interview
8:28 AM | Andy Largent | Comment on this story

The folks at Computer and Video recently talked with Martyn Brown of the UK-based company Team 17 about their latest title, Worms Blast. The game is described as more of "a two-player attack game rather than a puzzle title," and it should be available for a number of consoles as well as the Mac thanks to Feral Interactive.

The interview talks with Brown about the game, why they have diverged from the standard Worms formula, and their choices for a number of consoles (though the Mac isn't mentioned). Here's an excerpt:

CVG: Worms Blast is very different from other titles in the series. Why did you choose to make the game part of the Worms franchise?

Brown: Worms has been going on for five or six years now. We took a long look at it and wanted to push it into different directions. It was fairly clear it had evolved into a brand, and that's what the industry is all about: we've been keen to take the series into a number of different areas and Worms Blast is the first example of this. We want to develop the characters and use them in different ways, but retain the elements of the original that were important to people—the humour and solid gameplay.

For the full scoop and a number of screen shots, read through the rest of the Q&A now. Feral said they were just beginning work on a Mac port of the game, but it should be available later this year.

Computer and Video Games: Worms Blast Interview
Feral Interactive
Buy Worms Blast

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• Worms Blast Interview8:28 AM
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