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Monday, December 10, 2001
MacMAME 0.56a Released
12:37 PM | Eddie Park | Comment on this story

The tireless Brad Oliver has updated MacMAME yet again, bringing it up to version 0.56a. For those unfamiliar with the name, the Multiple Arcade Machine Emulator allows users to play thousands of classic arcade games on their computers.

Here's the list of changes in this latest update:

  • Fixed issue that caused many games to not work at all or only partially work.
  • Internal changes to the precompiled headers to better support Carbon targets.
  • Ditched Apple's MLTE text engine in favor of WASTE. MLTE under 10.1 and 10.1.1 can have serious stability issues if a Nav Services dialog is present when an app is also displaying an MLTE text field. This also fixes a bug that caused MacMAME to crash violently if you tried to drag-n-drop text from any of the ROM report dialogs under 10.1.x.

The latest incarnation of MacMAME is currently available at It's sized at around 3.1MB and requires a Power Mac with at least Mac OS 8.6 and CarbonLib (preferably at version 1.2.5).


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