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Monday, November 26, 2001
 

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Dining with BioWare
9:57 AM | Eddie Park | Comment on this story

Those hungry for more news regarding the Dungeons & Dragons-based RPG Neverwinter Nights may find a recent article published by Neverwinter Nights Stratics interesting. Titled "BioWare Lunch," the story is what the title suggests: a reporter having lunch with two crew members from the NWN design team. Though details on NWN itself are sparse, the article does manage to dig up a few details.


The much-touted editor is described as being as "easy and advanced as we can hope for," though the article notes that, as the editor follows a square-grid plan, creating a rounded corridor may be a difficult task. D&D fans familiar with prestige classes will be happy to know that with a little bit of scripting, it's completely possible to create them.


The multiplayer stress tests also showed a pair of machines, acting as servers, supporting 64 simultaneous players with no problems. The programmers are on record as saying that a hard-coded limit is unlikely to be implemented, meaning that you can load up as many people as you want on one server as long as you don't mind the performance hit.


As far as a release date goes, BioWare flatly refused to even hazard a guess when questioned about it. As is often the case with games of this scope, the final answer is that "it's done when it's done." For those gnashing their teeth at BioWare for the perceived delay, here's a clip from the article showing just how hard at work the NWN team is:

Marc spends every night until 11:00 pm working and trying to be finished for us. He takes one night of the week to REALLY work late. Now that's what I call dedication. These guys are going to be bringing us a work of blood, sweat and tears and I hope we can show them our appreciation by allowing them to finish without us pressuring them for a release date. When it ships, it ships.
For the rest of the story, including some interesting insights into BioWare's own feelings regarding the NWN project and their expectations of the fan community, be sure to check out the rest of the article.

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Other Mac Games News for Monday, November 26, 2001

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• Dining with BioWare9:57 AM
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American McGee Interview9:35 AM
Buy AppleWorks, Get The Sims Free9:28 AM
Shadowbane Contest Winner8:45 AM
Earth 2140 Expansion Released8:41 AM
Deimos Rising Hits Final Candidate8:40 AM
 
View all of the Mac games news for Monday, November 26, 2001 on one page

Mac Games News for Friday, November 23, 2001

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MacGamez Reviews Age of Empires II10:25 AM
X-Plane 6.06 Released9:10 AM
 
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